Robin Hunicke is the Co-Founder and CEO of the independent game studio Funomena, which creates experimental games for Console, PC, VR & AR platforms including the award-winning, IGF-Nominated VR fairytale Luna, and the highly anticipated collaboration with Keita Takahashi, Wattam. She has been designing, making and teaching about games for over 15 years (Journey, Boom Blox, MySims, TheSims2), and was named as one of the top ten most influential Women in Games this year by PC Magazine.
Robin is an outspoken evangelist for increasing the participation of women and under-represented minorities within the Arts, Games & Tech. In addition to her foundational work on the Indie Game Jam, the Global Game Jam and the IGDA Education SIG, Robin volunteers in support of Amplifying New Voices, PlaySFMOMA, Google Made with Code, Girls Make Games, just to name a few. She is also tenured at UC Santa Cruz, where she directs the Art, Games & Playable Media BA , and the Digital Art and New Media MFA program.
As part of the By The People dialogue series, Robin and Dr. Robert Waldinger come together in a discussion of this question: “Research has shown that the strength of human relationships is critical to long-term well-being and happiness. With the rapid advancement of human interaction online, are relationships developed virtually providing benefits to our long-term happiness or detracting from it?”